~dricottone/image2ascii

ref: 0aea03805dfc4e6d8efcee5986556dded086de12 image2ascii/vendor/github.com/nfnt/resize/converter.go -rw-r--r-- 11.6 KiB
0aea0380 — qeesung Add vender 6 years ago
                                                                                
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
/*
Copyright (c) 2012, Jan Schlicht <jan.schlicht@gmail.com>

Permission to use, copy, modify, and/or distribute this software for any purpose
with or without fee is hereby granted, provided that the above copyright notice
and this permission notice appear in all copies.

THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
THIS SOFTWARE.
*/

package resize

import "image"

// Keep value in [0,255] range.
func clampUint8(in int32) uint8 {
	// casting a negative int to an uint will result in an overflown
	// large uint. this behavior will be exploited here and in other functions
	// to achieve a higher performance.
	if uint32(in) < 256 {
		return uint8(in)
	}
	if in > 255 {
		return 255
	}
	return 0
}

// Keep value in [0,65535] range.
func clampUint16(in int64) uint16 {
	if uint64(in) < 65536 {
		return uint16(in)
	}
	if in > 65535 {
		return 65535
	}
	return 0
}

func resizeGeneric(in image.Image, out *image.RGBA64, scale float64, coeffs []int32, offset []int, filterLength int) {
	newBounds := out.Bounds()
	maxX := in.Bounds().Dx() - 1

	for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
		for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
			var rgba [4]int64
			var sum int64
			start := offset[y]
			ci := y * filterLength
			for i := 0; i < filterLength; i++ {
				coeff := coeffs[ci+i]
				if coeff != 0 {
					xi := start + i
					switch {
					case xi < 0:
						xi = 0
					case xi >= maxX:
						xi = maxX
					}

					r, g, b, a := in.At(xi+in.Bounds().Min.X, x+in.Bounds().Min.Y).RGBA()

					rgba[0] += int64(coeff) * int64(r)
					rgba[1] += int64(coeff) * int64(g)
					rgba[2] += int64(coeff) * int64(b)
					rgba[3] += int64(coeff) * int64(a)
					sum += int64(coeff)
				}
			}

			offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8

			value := clampUint16(rgba[0] / sum)
			out.Pix[offset+0] = uint8(value >> 8)
			out.Pix[offset+1] = uint8(value)
			value = clampUint16(rgba[1] / sum)
			out.Pix[offset+2] = uint8(value >> 8)
			out.Pix[offset+3] = uint8(value)
			value = clampUint16(rgba[2] / sum)
			out.Pix[offset+4] = uint8(value >> 8)
			out.Pix[offset+5] = uint8(value)
			value = clampUint16(rgba[3] / sum)
			out.Pix[offset+6] = uint8(value >> 8)
			out.Pix[offset+7] = uint8(value)
		}
	}
}

func resizeRGBA(in *image.RGBA, out *image.RGBA, scale float64, coeffs []int16, offset []int, filterLength int) {
	newBounds := out.Bounds()
	maxX := in.Bounds().Dx() - 1

	for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
		row := in.Pix[x*in.Stride:]
		for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
			var rgba [4]int32
			var sum int32
			start := offset[y]
			ci := y * filterLength
			for i := 0; i < filterLength; i++ {
				coeff := coeffs[ci+i]
				if coeff != 0 {
					xi := start + i
					switch {
					case uint(xi) < uint(maxX):
						xi *= 4
					case xi >= maxX:
						xi = 4 * maxX
					default:
						xi = 0
					}

					rgba[0] += int32(coeff) * int32(row[xi+0])
					rgba[1] += int32(coeff) * int32(row[xi+1])
					rgba[2] += int32(coeff) * int32(row[xi+2])
					rgba[3] += int32(coeff) * int32(row[xi+3])
					sum += int32(coeff)
				}
			}

			xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*4

			out.Pix[xo+0] = clampUint8(rgba[0] / sum)
			out.Pix[xo+1] = clampUint8(rgba[1] / sum)
			out.Pix[xo+2] = clampUint8(rgba[2] / sum)
			out.Pix[xo+3] = clampUint8(rgba[3] / sum)
		}
	}
}

func resizeNRGBA(in *image.NRGBA, out *image.RGBA, scale float64, coeffs []int16, offset []int, filterLength int) {
	newBounds := out.Bounds()
	maxX := in.Bounds().Dx() - 1

	for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
		row := in.Pix[x*in.Stride:]
		for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
			var rgba [4]int32
			var sum int32
			start := offset[y]
			ci := y * filterLength
			for i := 0; i < filterLength; i++ {
				coeff := coeffs[ci+i]
				if coeff != 0 {
					xi := start + i
					switch {
					case uint(xi) < uint(maxX):
						xi *= 4
					case xi >= maxX:
						xi = 4 * maxX
					default:
						xi = 0
					}

					// Forward alpha-premultiplication
					a := int32(row[xi+3])
					r := int32(row[xi+0]) * a
					r /= 0xff
					g := int32(row[xi+1]) * a
					g /= 0xff
					b := int32(row[xi+2]) * a
					b /= 0xff

					rgba[0] += int32(coeff) * r
					rgba[1] += int32(coeff) * g
					rgba[2] += int32(coeff) * b
					rgba[3] += int32(coeff) * a
					sum += int32(coeff)
				}
			}

			xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*4

			out.Pix[xo+0] = clampUint8(rgba[0] / sum)
			out.Pix[xo+1] = clampUint8(rgba[1] / sum)
			out.Pix[xo+2] = clampUint8(rgba[2] / sum)
			out.Pix[xo+3] = clampUint8(rgba[3] / sum)
		}
	}
}

func resizeRGBA64(in *image.RGBA64, out *image.RGBA64, scale float64, coeffs []int32, offset []int, filterLength int) {
	newBounds := out.Bounds()
	maxX := in.Bounds().Dx() - 1

	for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
		row := in.Pix[x*in.Stride:]
		for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
			var rgba [4]int64
			var sum int64
			start := offset[y]
			ci := y * filterLength
			for i := 0; i < filterLength; i++ {
				coeff := coeffs[ci+i]
				if coeff != 0 {
					xi := start + i
					switch {
					case uint(xi) < uint(maxX):
						xi *= 8
					case xi >= maxX:
						xi = 8 * maxX
					default:
						xi = 0
					}

					rgba[0] += int64(coeff) * (int64(row[xi+0])<<8 | int64(row[xi+1]))
					rgba[1] += int64(coeff) * (int64(row[xi+2])<<8 | int64(row[xi+3]))
					rgba[2] += int64(coeff) * (int64(row[xi+4])<<8 | int64(row[xi+5]))
					rgba[3] += int64(coeff) * (int64(row[xi+6])<<8 | int64(row[xi+7]))
					sum += int64(coeff)
				}
			}

			xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8

			value := clampUint16(rgba[0] / sum)
			out.Pix[xo+0] = uint8(value >> 8)
			out.Pix[xo+1] = uint8(value)
			value = clampUint16(rgba[1] / sum)
			out.Pix[xo+2] = uint8(value >> 8)
			out.Pix[xo+3] = uint8(value)
			value = clampUint16(rgba[2] / sum)
			out.Pix[xo+4] = uint8(value >> 8)
			out.Pix[xo+5] = uint8(value)
			value = clampUint16(rgba[3] / sum)
			out.Pix[xo+6] = uint8(value >> 8)
			out.Pix[xo+7] = uint8(value)
		}
	}
}

func resizeNRGBA64(in *image.NRGBA64, out *image.RGBA64, scale float64, coeffs []int32, offset []int, filterLength int) {
	newBounds := out.Bounds()
	maxX := in.Bounds().Dx() - 1

	for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
		row := in.Pix[x*in.Stride:]
		for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
			var rgba [4]int64
			var sum int64
			start := offset[y]
			ci := y * filterLength
			for i := 0; i < filterLength; i++ {
				coeff := coeffs[ci+i]
				if coeff != 0 {
					xi := start + i
					switch {
					case uint(xi) < uint(maxX):
						xi *= 8
					case xi >= maxX:
						xi = 8 * maxX
					default:
						xi = 0
					}

					// Forward alpha-premultiplication
					a := int64(uint16(row[xi+6])<<8 | uint16(row[xi+7]))
					r := int64(uint16(row[xi+0])<<8|uint16(row[xi+1])) * a
					r /= 0xffff
					g := int64(uint16(row[xi+2])<<8|uint16(row[xi+3])) * a
					g /= 0xffff
					b := int64(uint16(row[xi+4])<<8|uint16(row[xi+5])) * a
					b /= 0xffff

					rgba[0] += int64(coeff) * r
					rgba[1] += int64(coeff) * g
					rgba[2] += int64(coeff) * b
					rgba[3] += int64(coeff) * a
					sum += int64(coeff)
				}
			}

			xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*8

			value := clampUint16(rgba[0] / sum)
			out.Pix[xo+0] = uint8(value >> 8)
			out.Pix[xo+1] = uint8(value)
			value = clampUint16(rgba[1] / sum)
			out.Pix[xo+2] = uint8(value >> 8)
			out.Pix[xo+3] = uint8(value)
			value = clampUint16(rgba[2] / sum)
			out.Pix[xo+4] = uint8(value >> 8)
			out.Pix[xo+5] = uint8(value)
			value = clampUint16(rgba[3] / sum)
			out.Pix[xo+6] = uint8(value >> 8)
			out.Pix[xo+7] = uint8(value)
		}
	}
}

func resizeGray(in *image.Gray, out *image.Gray, scale float64, coeffs []int16, offset []int, filterLength int) {
	newBounds := out.Bounds()
	maxX := in.Bounds().Dx() - 1

	for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
		row := in.Pix[(x-newBounds.Min.X)*in.Stride:]
		for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
			var gray int32
			var sum int32
			start := offset[y]
			ci := y * filterLength
			for i := 0; i < filterLength; i++ {
				coeff := coeffs[ci+i]
				if coeff != 0 {
					xi := start + i
					switch {
					case xi < 0:
						xi = 0
					case xi >= maxX:
						xi = maxX
					}
					gray += int32(coeff) * int32(row[xi])
					sum += int32(coeff)
				}
			}

			offset := (y-newBounds.Min.Y)*out.Stride + (x - newBounds.Min.X)
			out.Pix[offset] = clampUint8(gray / sum)
		}
	}
}

func resizeGray16(in *image.Gray16, out *image.Gray16, scale float64, coeffs []int32, offset []int, filterLength int) {
	newBounds := out.Bounds()
	maxX := in.Bounds().Dx() - 1

	for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
		row := in.Pix[x*in.Stride:]
		for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
			var gray int64
			var sum int64
			start := offset[y]
			ci := y * filterLength
			for i := 0; i < filterLength; i++ {
				coeff := coeffs[ci+i]
				if coeff != 0 {
					xi := start + i
					switch {
					case uint(xi) < uint(maxX):
						xi *= 2
					case xi >= maxX:
						xi = 2 * maxX
					default:
						xi = 0
					}
					gray += int64(coeff) * int64(uint16(row[xi+0])<<8|uint16(row[xi+1]))
					sum += int64(coeff)
				}
			}

			offset := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*2
			value := clampUint16(gray / sum)
			out.Pix[offset+0] = uint8(value >> 8)
			out.Pix[offset+1] = uint8(value)
		}
	}
}

func resizeYCbCr(in *ycc, out *ycc, scale float64, coeffs []int16, offset []int, filterLength int) {
	newBounds := out.Bounds()
	maxX := in.Bounds().Dx() - 1

	for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
		row := in.Pix[x*in.Stride:]
		for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
			var p [3]int32
			var sum int32
			start := offset[y]
			ci := y * filterLength
			for i := 0; i < filterLength; i++ {
				coeff := coeffs[ci+i]
				if coeff != 0 {
					xi := start + i
					switch {
					case uint(xi) < uint(maxX):
						xi *= 3
					case xi >= maxX:
						xi = 3 * maxX
					default:
						xi = 0
					}
					p[0] += int32(coeff) * int32(row[xi+0])
					p[1] += int32(coeff) * int32(row[xi+1])
					p[2] += int32(coeff) * int32(row[xi+2])
					sum += int32(coeff)
				}
			}

			xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*3
			out.Pix[xo+0] = clampUint8(p[0] / sum)
			out.Pix[xo+1] = clampUint8(p[1] / sum)
			out.Pix[xo+2] = clampUint8(p[2] / sum)
		}
	}
}

func nearestYCbCr(in *ycc, out *ycc, scale float64, coeffs []bool, offset []int, filterLength int) {
	newBounds := out.Bounds()
	maxX := in.Bounds().Dx() - 1

	for x := newBounds.Min.X; x < newBounds.Max.X; x++ {
		row := in.Pix[x*in.Stride:]
		for y := newBounds.Min.Y; y < newBounds.Max.Y; y++ {
			var p [3]float32
			var sum float32
			start := offset[y]
			ci := y * filterLength
			for i := 0; i < filterLength; i++ {
				if coeffs[ci+i] {
					xi := start + i
					switch {
					case uint(xi) < uint(maxX):
						xi *= 3
					case xi >= maxX:
						xi = 3 * maxX
					default:
						xi = 0
					}
					p[0] += float32(row[xi+0])
					p[1] += float32(row[xi+1])
					p[2] += float32(row[xi+2])
					sum++
				}
			}

			xo := (y-newBounds.Min.Y)*out.Stride + (x-newBounds.Min.X)*3
			out.Pix[xo+0] = floatToUint8(p[0] / sum)
			out.Pix[xo+1] = floatToUint8(p[1] / sum)
			out.Pix[xo+2] = floatToUint8(p[2] / sum)
		}
	}
}